Gareth Williams

I Make Games

I make videogames, sometimes. Serial game jammer. Unity, C#. Made One Game a Month in 2013. Made PicaVoxel. Currently working on Jarheads. Senior developer at Future Visual.

Tag: Voxel Engine

  1. 1GAM September: Voxel Shooter

    I'm so uninspired right now I can't even think of a name for this month's game! The plan was to create a side-scrolling shooter in the vein of R-Type using the voxel engine I debuted during last month's Ludum Dare. I succeeded in doing so, but as time went on…

    Team Mango, 1GAM, Indie Games, One Game a Month, Voxel Engine, XNA, Monogame, Games Development

  2. 1GAM August: Spatium Secondorum Decem

    The end of August saw Ludum Dare 27, and Paul and I participated in the 72-hour Jam competition for the second time. Since finishing work on Hunted, I've been working on an all-new voxel engine that I intend to use in a couple of future games. Though still in its…

    Team Mango, 1GAM, Indie Games, Ludum Dare, One Game a Month, Voxel Engine, XNA, Spatium Secondorum Decem, Monogame, Games Development