Gareth Williams

I Make Games

I make videogames. Serial game jammer. Unity3D, Monogame. Made One Game a Month in 2013. Currently working on Jarheads, PicaVoxel, and Lairytales


Tag: Ludum Dare


  1. Ludum Dare 29 Jam: Aeronautical

    While I am spending more time concentrating on Jarheads this year, I'm still taking time out to participate in the official Ludum Dare 72-hour jams with Gredgie. The theme this time was "Beneath the Surface", and I was fairly confident about it to begin with as I had a number…

    Indie Games, Ludum Dare, Aeronautical, Monogame, Games Development

  2. 1GAM December: Going Down

    My final One Game a Month entry for 2013 came from December's Ludum Dare jam, and I teamed up with Paul for the last time this year. We went into this LD with absolutely no game ideas, and we also had to cut the jam short by…

    Team Mango, Game Jam, 1GAM, LD48, LD72, One Game a Month, XNA, Going Down, LD28, Monogame, Games Development, Indie Games, Ludum Dare

  3. 1GAM August: Spatium Secondorum Decem

    The end of August saw Ludum Dare 27, and Paul and I participated in the 72-hour Jam competition for the second time. Since finishing work on Hunted, I've been working on an all-new voxel engine that I intend to use in a couple of future games. Though still in its…

    Team Mango, 1GAM, Indie Games, One Game a Month, XNA, Spatium Secondorum Decem, Voxel Engine, Monogame, Ludum Dare, Games Development

  4. 1GAM April: Other Space

    This month's One Game a Month submission was created during the Ludum Dare jam, and I teamed up with Paul again who whipped up some fantastic graphics. Other Space was created in 72 hours. At first, we struggled to match the game idea we had to the theme ("Minimalism"), but…

    Team Mango, Indie Games, Game Jam, Ludum Dare, LD48, One Game a Month, XNA, OtherSpace, Monogame, Games Development, 1GAM, LD72

  5. 1GAM January: You are the Villain / HeroBash

    My first offering for the One Game a Month challenge started out as a 48-hour game jam that happened over New Year's weekend. Myself and artist partner-in-crime Paul had been chatting about doing a game jam for a while, but unfortunately missed the last Ludum Dare. To make up…

    Team Mango, 1GAM, Indie Games, Ludum Dare, One Game a Month, HeroBash, Monogame, Games Development, Game Jam, XNA